I haven’t clarified it in the walkthrough, but it goes without saying that you should talk to characters about allsubjects unless you’re absolutely sure you don’t need to. *Advice displayed like this indicates unwise choices that will close off leads, otherwise its ‘safe’ to choose any response. This is just one way to get the best endings, but may not necessarily include everything there is to find & the many slight variations. If you’re interested: Look out for the many references to the works of Edgar Allen Poe as well as aspects of his life.Ī lot of the game within each Case, can be played in any order. Tip : Don’t be hasty to accuse a suspect, prompted by Bill or an objective in the casebook, if you think there’s more to investigate! This is not a dead end! In this event you will just move onto the next case. If, after having investigated everything you’ve managed to close off enough leads to be left without a suspect, following your ‘sidekick’ Bill’s advice, you can declare the case unsolvable. Responses to ‘take care with’ appear within a list displayed on the left below the active game-play screen. Equally these leads can be closed off by rude or undiplomatic responses (or actions) discouraging further co-operation. Lamplight City is a detective story set in an alternative ‘Victorian’ past where progress in each of the 5 cases (after the prologue) relies on following leads opened up mainly by talking to people. Items are either automatically used where needed or via a dialogue choice, Use the neutral arrow cursor to move the protagonist if needed. The cursor changes to a magnifying glass to look, a mouth to talk & a pointing hand to perform an action, exit an area or a close-up. INTERFACE: This is a point & click game played entirely using the left mouse button. You may inadvertently lose progress so it seems a good idea to number as well as name saves. You can delete or over-write a previous save but you will not be alerted when you have reached the save game capacity. The game autosaves each time you go to the map screen. Saving: There are 50 save slots including one reserved for an autosave. Map: Access this via the in-game menu or by exiting a location. Click on individual headings under clues, suspects & documents for more details. QUIT.Ĭasebook: Refer to for a description of the current case & objectives. IN-GAME MENU Move cursor to top of screen to access: CASEBOOK. Settings: Adjust music, voice & sound volumes.
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